Category: ACC Guide

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ACC and Balance of Performance (BOP) explained.

You’ll often find it in the patch notes’ physics section: “Minor balancing tweaks: BMW M6 GT3 at BrGT A and IGT D“. These cryptic little messages say a lot of things, without saying much. This post delves deeper into a mechanic hidden in Assetto Corsa Competizione (ACC): the Balance Of Performance (BOP). At the end of this post, I offer downloadable and printable cheat sheets. Click here to jump directly to these resources. What is ‘Balance Of Performance’ (BOP)? In short, the Balance Of Performance (BOP) dictates the performance of...

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Get into leagueracing with Simracing.GP

In March of 2020, MrGit kindly sent me an invitation to Simracing.GP. At the time, I was unfamiliar with what it was. We did a few races to try things out. At the time it was very barebones and only supported Assetto Corsa (AC1). Over the following months, the platform kept adding new features. When the day came that it started supporting Assetto Corsa Competizione (ACC), MrGit organized a few leagues through the platform. This made me fall in love with it. So much so that when we started The...

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Video: Adding value to “Hotlap”-videos

First of all: I’m not that fast. Certainly not fast enough to build a channel around setting fast laptimes. “Then why post a hotlap video anyway?” I hear you asking. Well, because I sometimes get frustrated by the quality and lack of effort of these videos. The reason I’m writing this is because I started coaching a beginning driver in our community. I wanted to show him where he was losing time, and how he could prevent it. This started with me recording one of his laps, and comparing it...

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How to: full custom liveries for ACC

This tutorial was long overdue. I’ve been making full custom liveries since the option to do so emerged last year, but figured there were enough resources available. However, in the year that has passed I never came across a full written tutorial to do so. Furthermore, I keep getting questions on how to make full custom liveries like this one, these ones or this one (or get a full list of downloads here). This made me decide to write a ‘definitive’ guide on full custom liveries in ACC to help...

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No, the SA-rating isn’t broken.

Explaining an often misunderstood system. One of the most heard complaints on Assetto Corsa Competizione’s forum or subreddit is about the game’s SA, or Safety, -rating. “Is the SA-rating bugged?” or “It is currently too hard to gain SA-rating” are near weekly threads. The question, in 99% of the cases anyway, always boils down to a core misunderstanding of the inner workings of the rating itself. I’ve often written long explanations as a response to try to explain how it works. With this post, my aim is to definitevely explain...

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How to optimise your starts in ACC to jump the competition

You’ve probably had this happen at least once: you did everything right at the start, yet the person behind you is already ahead after not even a hundred meters into the race. There’s two options: he’s cheating (highly unlikely), or your starts aren’t as good as you think they are. I personally thought that ACC’s starting procedure was clear as day, but with nearly 1200 hours ingame my experience is not your average player’s. This thread on the ACC subreddit made it clear to me many people are struggling to...

Miracle Cure or Placebo? Exploring the world of (paid) setups!

Over the past year since the official release of Assetto Corsa Competizione (ACC), whenever someone claimed that they felt held back by the default setups or if they expressed discontent that “[X-driver] would not be as good without their setup”, I would try to explain that the default setups are, by and large, everything you’d need when you start driving. “Sure, a proper setup could help,” I’d say, “but only to close that final half-second gap. The rest is up to the driver and not the setup. The stock aggressive...

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The Ultimate Guide: ACC for dummies.

Assetto Corsa Competizione is, by far, my favourite game at the moment. I’d love to share this experience with everyone. However, this game might not be for everyone. Even though the game looks pretty on the surface, there are some underlying ‘issues’ you need to be willing to overlook or adapt to before you judge this game. One of these issues is a lack of documentation. This post is meant to fill in some of the gaps for new players. Things you need to know not just before buying, but...