Category: ACC Stats

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ACC player counts in review: October 2021

The days are running shorter. The temperature is going down. And, another month has run its course. November 1st marks another month done, meaning we will once again reflect on ACC’s player statistics (note: I started writing this on Nov. 1st). Last month, I was cautiously optimistic as I expected the declining weather would put people back in their driver’s seat. Unfortunately, this was not the case. Instead of a slight growth, the numbers show consolidation. A short TL;DR in advance: November 2021 was another month of consolidation despite not...

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ACC Playercounts in Review: August and September 2021

It’s October now. Which means, time for another rundown of ACC’s player statistics. Last month, I was on a well-deserved holiday. Therefore, we’ll be analysing both August and September today. So hold on tight, while I take a deep dive into the numbers of these past two months! In short: the decline is over! The steep downward trend we saw starting in May and which continued over June and July has been halted. There’s even a small hint of recovery. Not by much, but the signs are there. A short...

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ACC Playercounts in Review: July 2021

It’s already August. We are half way into 2021. Let that sink in for a bit. Not only has half a year gone by already, it also means that it’s time to review the player numbers for the past month: July (2021). In short: July was another bad month. June saw a decline of 11.4%. I predicted the average concurrent player count to dip below the 4K line in last month’s post. Being right on this count doesn’t feel good. Not at all. If you want to know why, read...

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ACC Playercounts in Review: June 2021

It’s July so that means it’s time to review the player numbers for the past month: June (2021). In short: June wasn’t a good month. I was expecting the average peak playercount to go down, but not by as much as it did. In last month’s report I expected the number to go down to ~4700. Unfortunately, it dropped down to ~4300 (4296). A short TL;DR in advance: June 2021 started with a free weekend, which set a new concurrent playercount record of 6926 peak concurrent players The first week...

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ACC Playercounts in Review: May 2021

It’s June so that means it’s time to review the player numbers for the past month: May (2021). In last month’s post I wrote that I thought April would not be much different to March. March had a slight decline on because the game was still riding a high on the coattails of the British GT DLC release in february. Now that the numbers are in, let us see if I was right! A short TL;DR in advance: May 2021 started astonishingly strong but good weather saw the numbers dip down for the final third...

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ACC Playercounts in Review: April 2021

It’s May 1st – May Day – so that means it’s time to review the player numbers for the past month: April (2021). In last month’s post I wrote that I thought April would not be much different to March. March had a slight decline on because the game was still riding a high on the coattails of the British GT DLC release in february. Now that the numbers are in, let us see if I was right! A short TL;DR in advance: April is a good indication of the game’s health:...

ACC Playercounts in review: March 2021

Since we’re well into April by now, it’s time to review the player numbers for the past month: March 2021. In last month’s post I predicted the player numbers to go back to January’s totals after the record shattering month that was February. I predicted an average concurrent of ~4600 players. Now that the numbers are in, let us see if I was right! A short TL;DR in advance: After British GT DLC boosted ACC to new records, March reverted back to January’s levels of activity as a healthy correction;...

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ACC Playercount Round-up: February 2021

It’s March 1st, and for me that means one thing: time to reflect on ACC’s player statistics over February. Last month, I predicted a new peak concurrent player record due to the (at the time of writing) rumoured release of the British GT DLC. I also predicted it would shatter January’s numbers. Lets see if I was overly optimistic, or absolutely right! A short TL;DR in advance: British GT DLC sets new peak concurrent record (6239); February 2021 is, once again, the biggest in terms of player activity (+8.13%) March...

ACC Playercount Round-up: January 2021

Over the course of 2020, I kept track of the Assetto Corsa Competizione’s (ACC) playercount. 2021 will be no different, as I continue to delve into the number of players racing in ACC. Will ACC be able to continue its strong end of the year boost into 2021? Now that January is over, it’s time to look back and reflect! A little TL;DR in advance: This was the biggest month so far at 4,501 (175 higher than November 2020); The continued lockdown keeps people inside and racing; February will likely...

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ACC in 2020: a year in numbers!

Over the year 2020 (with the exception of January and February), I’ve written posts about the player statistics of Assetto Corsa Competizione (ACC). Using data publically available from both steamdb and steamcharts, I’ve created my own charts and talked about major developments and probably causes. Now that it’s 2021, it is time to look back and reflect upon these statistics, and derive what this might mean for ACC in 2021. First, I’ll discuss each month, after which we’ll look at the year as a whole. If you don’t feel like reading it all...