Category: ACC Stats

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ACC in 2021: a year in (player count) numbers!

In 2021 (like in 2020) I kept track of the player numbers of Assetto Corsa Competizione (ACC). I published monthly updates detailing the rise, fall (and subsequent rise) of activity in what I think is the best racing simulator out there. Like I did last year for 2020, this post will be a summary of events and statistics taking the year as a whole. First, I will review what happened in regards to player activity based on each quarter (Q1, Q2, Q3, and Q4) and explain notable peaks. Second, I...

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ACC player counts in review: December 2021

Hey. You. Yes, you. Happy new year! It’s January 1st, 2022. Another year has flown, or rather ‘raced’, by. As I’m preparing my upcoming “2021 Playercounts in review”, first I’ll look back on December 2021 in this post. How did Assetto Corsa Competizione (ACC) perform this past month, and can we take any conclusions from it? Last month, November 2021, we had the v1.8 update, which added the 2022 BMW M4 GT3 car and a host of quality of life upgrades. I suspected that, at the time of writing the...

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ACC player counts in review: November 2021

Last month, as I wrote in my October review, I had given up hope of seeing the 1.8 update of ACC in 2021. Of course, this turned out to be nothing but another commentator’s curse. On Wednesday the 24th of November, the update finally dropped. In this episode of “Playercount in review”, I’ll dive into the numbers to see what this update has brought us in terms of player activity. Spoiler alert: a whole damn lot. A short TL;DR in advance: November 2021 started out with a slight decline, with...

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ACC player counts in review: October 2021

The days are running shorter. The temperature is going down. And, another month has run its course. November 1st marks another month done, meaning we will once again reflect on ACC’s player statistics (note: I started writing this on Nov. 1st). Last month, I was cautiously optimistic as I expected the declining weather would put people back in their driver’s seat. Unfortunately, this was not the case. Instead of a slight growth, the numbers show consolidation. A short TL;DR in advance: November 2021 was another month of consolidation despite not...

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ACC Playercounts in Review: August and September 2021

It’s October now. Which means, time for another rundown of ACC’s player statistics. Last month, I was on a well-deserved holiday. Therefore, we’ll be analysing both August and September today. So hold on tight, while I take a deep dive into the numbers of these past two months! In short: the decline is over! The steep downward trend we saw starting in May and which continued over June and July has been halted. There’s even a small hint of recovery. Not by much, but the signs are there. A short...

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ACC Playercounts in Review: July 2021

It’s already August. We are half way into 2021. Let that sink in for a bit. Not only has half a year gone by already, it also means that it’s time to review the player numbers for the past month: July (2021). In short: July was another bad month. June saw a decline of 11.4%. I predicted the average concurrent player count to dip below the 4K line in last month’s post. Being right on this count doesn’t feel good. Not at all. If you want to know why, read...

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ACC Playercounts in Review: June 2021

It’s July so that means it’s time to review the player numbers for the past month: June (2021). In short: June wasn’t a good month. I was expecting the average peak playercount to go down, but not by as much as it did. In last month’s report I expected the number to go down to ~4700. Unfortunately, it dropped down to ~4300 (4296). A short TL;DR in advance: June 2021 started with a free weekend, which set a new concurrent playercount record of 6926 peak concurrent players The first week...

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ACC Playercounts in Review: May 2021

It’s June so that means it’s time to review the player numbers for the past month: May (2021). In last month’s post I wrote that I thought April would not be much different to March. March had a slight decline on because the game was still riding a high on the coattails of the British GT DLC release in february. Now that the numbers are in, let us see if I was right! A short TL;DR in advance: May 2021 started astonishingly strong but good weather saw the numbers dip down for the final third...

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ACC Playercounts in Review: April 2021

It’s May 1st – May Day – so that means it’s time to review the player numbers for the past month: April (2021). In last month’s post I wrote that I thought April would not be much different to March. March had a slight decline on because the game was still riding a high on the coattails of the British GT DLC release in february. Now that the numbers are in, let us see if I was right! A short TL;DR in advance: April is a good indication of the game’s health:...

ACC Playercounts in review: March 2021

Since we’re well into April by now, it’s time to review the player numbers for the past month: March 2021. In last month’s post I predicted the player numbers to go back to January’s totals after the record shattering month that was February. I predicted an average concurrent of ~4600 players. Now that the numbers are in, let us see if I was right! A short TL;DR in advance: After British GT DLC boosted ACC to new records, March reverted back to January’s levels of activity as a healthy correction;...